Two Thumbs Down

This week we discuss new viewer guidelines and how they might effect OpenSim, if Second Life should be a game, Facebook’s acquisition of Instagram and more!

This week’s topics include:

Guests:

Bernhard Drax (Draxtor Despres) is a musician, new media producer, and machinima journalist.

Karl Stiefvater (Qarl Fizz, formerly Qarl Linden) is visual effects artist, software developer, and interactive designer extraordinaire.

Thank you to our sponsors, Botgirl’s Identity Circus and Pretty Feet!

About Kim/Gianna

Kimberly Winnington (SL: Gianna Borgnine) is the Emmy nominated owner and CEO of Sand Castle Studios, LLC, a company dedicated to helping organizations maximize the full potential of virtual worlds and social media by creating interactive, social, and 3D experiences. For the last 5 years, Kimberly has helped SCS clients stay ahead of the curve and is a respected resource for information on current and developing trends, social media, and immersive experiences.
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7 Responses to Two Thumbs Down

  1. Crap Mariner says:

    An hour in, you mention snapping shots of the Second Life viewer from an iPhone… Botgirl did that quite a bit, and even did movies with an eerie lifelike feel.

    I’ve experimented with it a bit, too. Adds a good blur to the image.

    If you need a bigger screen, HDMI to your HDTV and shoot your av just standing there… or put on your headset and talk and have the lips move while you’re talking to the phone, too. Good sync effect.

    -ls/cm

  2. Medhue says:

    LL should post something weekly. I have no idea how widespread the problems are with DD, but those that are affected should be updated every few days, as many of those glitches seriously affect those businesses. Maybe, if LL has a working inworld search, then the marketplace problems would not be as big a deal. Personally, the only time I use the search now, is to find a person, as that is all it is good for. The marketplace is now the only way to find anything in SL, hence why it’s a huge deal to keep changing things and dealing with bugs that are announced to have been an issue since the beginning of the new MP.

    As far as the Zimmerman story, it will be used to take away guns rights. That’s why you all know about it. You don’t know about it because of the internet. It’s been in the mainstream media for a month now. This is actually a prime example of how the mainstream media is learning how to use the internet. All I see is a crapload of propaganda. I was never a gun rights advocate until I started to really see how corrupt our whole society is. The police are more concerned with stealing your money with BS traffic stops than doing any real police work. At least, that’s how it is Detroit. The gov is just going to use this case to make sure you can’t defend yourself. Yep, and every1 is eating up their propaganda.

  3. Metacam Oh says:

    No heavy breathing this week :) Thanks Drax.

    I think you guys are right about the strategy to get new users describing Second Life as a game. Currently its really is too hard to describe what it is, saying its a game to simplify for people may help, but it also may hurt. It is still trying to pigeon hole what SL is though that’s the problem. If you classify Second Life as a game, it’s probably the worst “game” out there, so its bragging about SLs worst feature so far, game performance. Second Life is like the new internet. People play games on the internet, they use it for business for dating etc. Each website is different. It’s the exact same thing with Second Life just replace website with Sim.

    The problem then becomes that Second Life refuses to see themselves like this, they see it as one inclusive “place” like World of Warcraft or something, and they try to exert the most control and power over everyone within. Imagine you have a website you are promoting and you have to tell that person, first you have to go to internet.com and sign up with them, then you have to type this url in etc etc. The internet does not funnel everyone in through one door, this is not a model Second Life should be having.

    I’ve heard you guys be skeptical about community gateways, so let me explain how this would work.

    Community gateways worked like this:

    You sign up for second life then they would give you an option between gateways to enter into where you would arrive at resident run welcome centers that were supposed to take care of newbies.

    This is still the wrong approach, you are still funneled in through SecondLife.com.

    They need to enable the Second Life signup process to happen on someone elses website.

    If I have this great idea for a Sim or a game or what have you, and I market on the web I want to bring them to MY website, where they can signup and be delivered straight to me. Second Life needs to get out of the way. I am not saying they should shutdown their normal registration and business as usual but they need to enable this. What incentive is there for anyone within SL to market their location when everyone has to go through Second Life website perhaps get lost and never reach the place they intended to go in to find? This is not really a community gateway but a signup registration API that allows people to sign up for Second Life on someone elses website and be delivered to location specified by that website.

  4. Thanks for the great sponsorship welcome! I have a couple of comments on the show:

    - It was Blue Mars Mobile in the video you mentioned. I agree with Drax that the current version is very limited. I chatted with them a few months ago to see if they were going to add the Google Street View features from Blue Mars Lite into the Mobile version. They said the memory limitations of the platform wouldn’t support it.

    - It was interesting that you brought up the immersion/augmentation question. Did something in particular bring that to mind? Here’s a link to posts on the topic by Sophrosyne Stenvaag, one of the leading immersionists during its Golden Age: http://sophrosyne-sl.livejournal.com/tag/digital%20people

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